
The intern will contribute to gameplay scripting and systems while collaborating with experienced engineers on the Frostbite engine. Responsibilities include writing maintainable code, investigating bugs, and improving engine tool performance.
Candidates must be pursuing a bachelor's degree in computer science or a related field and be available for a full-time internship in summer 2027. Applicants require foundational programming experience in C++ or C# and must be legally authorized to work in Canada.
Frostbite is EA's proprietary game engine and suite of tools, designed to help teams build incredible games. Our in-house engine adapts to the needs of each game, and our teams work with creators to prioritise what to build. Our goal is to empower creators around the world with technology that amplifies innovation across every discipline.
As an intern on the Frostbite team, you will work with experienced engineers building the core engine and tools behind EA games. You will focus on gameplay scripting and systems, contributing to well-scoped projects with guidance from a mentor and collaborating with teams across Frostbite. You will report to a Development Director on the team.
Responsibilities
· Contribute to gameplay scripting and systems through focused engineering tasks
· Write clear, maintainable code and add or update tests.
· Investigate bugs and improve the usability, stability, and performance of engine tools and workflows
· Participate in code reviews and team discussions, learning how design decisions are made
· Document your work and share progress, questions, and findings with teammates
Qualifications
· You are pursuing a bachelor's degree in computer science, software engineering, or a related field
· You have foundational programming experience in C++ or C# through coursework, personal projects, or other experience
· Exposure to software testing, object-oriented design, data-oriented design, compilers, or entity-component systems
· Experience with a game engine such as Unreal or Unity
You must be available for a full-time paid internship in the summer of 2027.
At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
Pay Transparency - North America
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.