← Back to Jobs
Apple logo
Todayin-house

Software Engineer - Generative UI, Input Experience

Apple / Computers and Electronics Manufacturing
Cupertino, California, United StatesOn-siteFull Time
Apply on company site
AI Summary

You will own the UI layer for generative interfaces, building reusable components and APIs that allow models to generate native-feeling layouts. You will collaborate closely with design, AI, and UI framework teams to ensure high-quality, adaptive interface results.

Candidates must have at least 5 years of software engineering experience and a bachelor's degree in Computer Science or equivalent. Expert-level proficiency in SwiftUI and a strong portfolio demonstrating visual craft and API design are required.

Job Details
Job Type: FULL TIME
Visa Sponsorship: No
Education: bachelor degree
Work Arrangement: On-site
Experience Level: 5 - 10 years
Hours: 40 hrs/week
Language: English
Key Skills
SwiftUIAPI DesignLayout EngineeringGenerative UITypographyComponent LibraryDesign SystemsDynamic TypeAccessibilityLocalizationPrototypingSoftware EngineeringComputer ScienceUser Interface Design
Insider connections @Apple
Members only

Find people at Apple who may share hiring insights or referrals for this role.

Meet the people behind the opportunity

Create a free account to search for hiring managers and potential referral contacts.

No contact data is shown on this public page.
A generated interface is only as good as the pieces it's made from. Give a model the wrong pieces and it fails, producing something generic or broken. Give it the right ones and it can make something a designer would be proud of. We're looking for an engineer with a designer's eye to build those pieces: the views, layouts, and APIs that generated interfaces are built from. The goal is to make the right result the easy one to write, for people and models.

Description


You'll join a small, newly formed team working closely with Apple's design studio, and you'll own the UI layer that generative interfaces are built on. Your APIs will have two kinds of users: engineers, and the models generating interfaces in real time. Most of the work is finding the right abstraction. Which layout decisions should a view make by itself? Which should be stated as intent? Which should never be exposed at all? An API that answers those questions well lets a model write a few lines and get something that feels native. The hard cases are the ones designers usually solve by hand: tight space, many sizes, content whose length and shape aren't known until it arrives. You'll build components that handle them without anyone drawing each one. With designers, you'll prototype quickly until something feels right, then turn it into a principled, well-named API with a small surface. With the generation side, you'll study how models use your APIs and change them until good results are the default. Along the way you'll partner with design, AI, and UI framework teams across Apple.

Minimum Qualifications


5+ years of software engineering experience Bachelor's degree in Computer Science or equivalent experience Expert-level SwiftUI, including custom Layout and preferences, with a deep understanding of its layout model Designed and shipped a reusable view or component API that other engineers adopted A portfolio, shipped work, or prototypes that show strong visual craft, especially typography and layout Comfortable working directly with designers, from early ambiguous exploration through to a pixel-exact result

Preferred Qualifications


Experience designing framework API: naming, progressive disclosure, defaults Experience building adaptive layouts that stay correct with content that isn't known ahead of time Deep knowledge of Dynamic Type, accessibility, localization, and right-to-left layout Experience building or maintaining a design system or component library used across many product teams Experience designing APIs or schemas that a model generates against
About Apple

Apple is a global leader in technology, innovating products and services that empower creativity and enhance daily life while championing diversity and sustainability.

Computers and Electronics Manufacturing
221,346 employees
Cupertino, California
Most staff in USA
Employee ratings
From Glassdoor Β· 53k reviews Β· View profile
Diversity & inclusion4.3
Compensation & benefits4.2
Culture & values4.0
Work–life balance3.7
Career opportunities3.7
Senior management3.6
80%
would recommend to a friend
74%
positive business outlook
Categories
AndroidApparelAppsArtificial Intelligence (AI)AudioAutomotive
Specialties
Innovative Product DevelopmentWorld-Class OperationsRetailand Telephone Support