You will own the UI layer for generative interfaces, building reusable components and APIs that allow models to generate native-feeling layouts. You will collaborate closely with design, AI, and UI framework teams to ensure high-quality, adaptive interface results.
Candidates must have at least 5 years of software engineering experience and a bachelor's degree in Computer Science or equivalent. Expert-level proficiency in SwiftUI and a strong portfolio demonstrating visual craft and API design are required.
A generated interface is only as good as the pieces it's made from. Give a model the wrong pieces and it fails, producing something generic or broken. Give it the right ones and it can make something a designer would be proud of.
We're looking for an engineer with a designer's eye to build those pieces: the views, layouts, and APIs that generated interfaces are built from. The goal is to make the right result the easy one to write, for people and models.
Description
You'll join a small, newly formed team working closely with Apple's design studio, and you'll own the UI layer that generative interfaces are built on. Your APIs will have two kinds of users: engineers, and the models generating interfaces in real time. Most of the work is finding the right abstraction. Which layout decisions should a view make by itself? Which should be stated as intent? Which should never be exposed at all? An API that answers those questions well lets a model write a few lines and get something that feels native.
The hard cases are the ones designers usually solve by hand: tight space, many sizes, content whose length and shape aren't known until it arrives. You'll build components that handle them without anyone drawing each one.
With designers, you'll prototype quickly until something feels right, then turn it into a principled, well-named API with a small surface. With the generation side, you'll study how models use your APIs and change them until good results are the default. Along the way you'll partner with design, AI, and UI framework teams across Apple.
Minimum Qualifications
5+ years of software engineering experience
Bachelor's degree in Computer Science or equivalent experience
Expert-level SwiftUI, including custom Layout and preferences, with a deep understanding of its layout model
Designed and shipped a reusable view or component API that other engineers adopted
A portfolio, shipped work, or prototypes that show strong visual craft, especially typography and layout
Comfortable working directly with designers, from early ambiguous exploration through to a pixel-exact result
Preferred Qualifications
Experience designing framework API: naming, progressive disclosure, defaults
Experience building adaptive layouts that stay correct with content that isn't known ahead of time
Deep knowledge of Dynamic Type, accessibility, localization, and right-to-left layout
Experience building or maintaining a design system or component library used across many product teams
Experience designing APIs or schemas that a model generates against
About Apple
Apple is a global leader in technology, innovating products and services that empower creativity and enhance daily life while championing diversity and sustainability.