Ace Your iOS Developer Interview
Master the most asked technical and behavioral questions with expert answers and actionable tips.
- Cover core Swift concepts and advanced iOS frameworks
- Include system‑design and behavioral scenarios
- Provide STAR‑formatted model answers
- Offer follow‑up questions for deeper practice
- Highlight evaluation criteria and red‑flags
Core Swift
While building a lightweight data model for a settings screen, I needed to decide how to store user preferences.
Choose the appropriate type—struct or class—to represent the model while ensuring safe data handling.
I explained that structs are value types copied on assignment, providing immutability and thread‑safety, whereas classes are reference types that support inheritance and shared mutable state. I chose a struct because the settings data is simple, immutable after creation, and does not require inheritance.
The app behaved predictably, with no unexpected side‑effects from shared references, and memory usage stayed low.
- Can you give an example where using a struct caused an unexpected copy?
- How does ARC differ for structs vs. classes?
- Correctly identifies value vs. reference semantics
- Explains copy behavior and memory implications
- Shows ability to choose based on use‑case
- Claims structs support inheritance
- Says ARC manages structs
- Structs are value types; classes are reference types
- Structs are copied on assignment, classes share a single instance
- Use structs for simple, immutable data and when thread safety is important
- Use classes when you need inheritance, shared mutable state, or identity semantics
In a networking layer I received JSON that might omit certain fields.
Safely unwrap the optional values before using them to avoid force‑unwrap crashes.
I used a guard let to unwrap the optional URL string, returning early with an error if nil. This ensured the subsequent code operated on a non‑optional value.
The app no longer crashed on malformed responses; errors were gracefully handled and logged.
- Why might you prefer if let over guard in some scenarios?
- How do you handle multiple optionals in a single guard?
- Demonstrates understanding of optional safety
- Shows correct guard syntax and early exit logic
- Explains benefit over force‑unwrap
- Uses force‑unwrap in the example
- Optionals force you to consider the nil case
- guard lets you exit early if an optional is nil
- Using guard improves readability and safety compared to force‑unwrap
iOS Frameworks
The app displayed a feed of articles with thumbnail images fetched from a remote server.
Create a smooth scrolling table view where each cell shows the article title and loads its image without blocking the UI.
I subclassed UITableViewCell, added an UIImageView, and used URLSession data tasks inside a dedicated ImageLoader singleton that caches images. In cellForRowAt I called the loader’s fetch method, which returned the cached image or started a download. I ensured the cell’s image view was reset in prepareForReuse and used a weak reference to avoid race conditions when cells were reused.
Scrolling remained fluid, images appeared progressively, and network usage was reduced thanks to caching.
- How would you handle cell reuse if the download finishes after the cell is recycled?
- What libraries could simplify this implementation?
- Correct use of asynchronous loading
- Handles cell reuse correctly
- Mentions caching and main‑thread UI updates
- Updates UI off the main thread
- Create custom UITableViewCell subclass with UIImageView
- Use URLSession or a lightweight image‑loading service
- Cache images (NSCache) to avoid repeated downloads
- Reset image view in prepareForReuse to prevent flicker
- Update UI on main thread after download
I was refactoring a news app that performed multiple dependent API calls (fetch token, then fetch articles).
Replace the callback‑heavy URLSession code with a declarative Combine pipeline that handles errors and cancellation.
I created a NetworkService that returned AnyPublisher<Data, URLError>. Using flatMap I chained the token request publisher to the articles request publisher, applied decode operators, and used receive(on: DispatchQueue.main) to update the UI. I also stored the cancellables in a Set to manage lifecycle and used .catch to provide fallback data.
The code became more readable, error handling was centralized, and UI updates responded instantly to data changes. Unit tests could now mock publishers easily.
- How would you cancel an in‑flight request when the view disappears?
- Can you compare Combine with third‑party solutions like RxSwift?
- Accurately describes publishers and operators
- Shows chaining of dependent requests
- Mentions thread handling and cancellation
- Confuses Combine with SwiftUI state management
- Combine is Apple’s reactive framework for handling asynchronous events
- Define publishers for each network call
- Use flatMap to chain dependent requests
- Apply operators like decode, receive, catch
- Store cancellables to manage subscription lifetimes
- Swift
- UIKit
- Combine
- MVVM
- Core Data
- REST
- Git
- Unit Testing